Echo Sector
A downloadable game for Windows
Echo Sector
A short, fast-paced sci-fi FPS where every room counts — and every shot could overheat your weapon.
Gameplay Features:
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Tactical combat against various robotic enemies with unique behaviors
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Weapon switching with individual energy systems and overheating mechanics
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Enemy types like cloaked assassins, exploding drones, ranged bots, and sentry turrets
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Minimal UI, heavy feedback: overheat effects, muzzle flashes, and sound cues
You start with a pistol — the facility is silent, but that won’t last. Each room holds tougher enemies and better weapons. Master the corridor fights, conserve your energy, and keep moving.
🎮 Controls (Keyboard & Mouse):
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Move: WASD
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Jump: Space
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Dash: Left Shift (tap)
- Sprint: Left Shift (hold)
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Shoot: Left Click
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Aim (Zoom): Right Click
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Switch Weapon: Mouse Wheel
Pause: ESC
📡 About the Project:
Echo Sector is my second solo game project, built with Unity and inspired by classic arena-style FPS combat. I used this project to dive deeper into:
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Custom weapon systems
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AI design with NavMesh and distance logic
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Object pooling, shaders, and audio mixing
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Scene optimization and transitions
This game was created after hours — around my full-time job — and taught me a lot about scope, design, and finishing what I start.
Thanks for playing.
Published | 2 days ago |
Status | Released |
Platforms | Windows |
Author | Roxas1231 |
Genre | Shooter |
Tags | 3D, First-Person, Sci-fi, Singleplayer |
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